Ok first of yes I will be looking for his name on Xbox live and if this lecture sucks I will personally hunt him down and kill him (in game ofc) ok so no mention of us model makers yet, a list of useful programs I wont really use. he knows we're here? ah right , it seems this weeks lecture is aimed for at gamers/animators.
. Ok so I thought I would look at "games" and see how they influence model making.
Heres a cool video I found, where a specialist company called Nightmare armour studios have made Gears of war Suites with full war gear props. This is a perfect example where the two worlds of digital and physical cross over and influence each other, today in film generally, neither one can exist without the other.
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